“It used to be like 80% Asians and 20% Caucasians,” he says. But he also feels that the audience for anime is broadening to include more women, teens and preteens.Īnime Expo was once dominated by Asian American fans, but Tatsugawa said that’s changing too. That means they tend to be between 18 and 30, male, well-educated, computer-literate (the Internet plays a big role in spreading anime news) and with a high disposable income. Tatsugawa said it’s not unlike that of a devout follower of the various “Star Trek” TV series and feature films. So what is the profile of a typical Anime Expo attendee? on KCOP-TV Channel 13) has generated rabid fan loyalty nationwide. Though it’s struggled with poor ratings and time slots, the syndicated anime series “Sailor Moon” (which airs in Los Angeles and Orange County weekdays at 7:30 a.m. Many large video stores in Southern California now have entire sections devoted to “Japanimation,” which includes numerous sub-genres, from violent cyberpunk dramas to romantic fantasy adventures. Still, most serious fans have had to buy imported or bootleg videotapes to quench their thirst for anime.īut Japanese animation has become far more visible in recent years as Japanese and American companies have begun to bring dubbed anime videotapes and laserdiscs to the U.S. Since the 1960s, a handful of Japanese cartoon series, including “Kimba the White Lion,” “Speed Racer” and “Star Blazer,” have found a home at various times on U.S. It’s very impressive how much hard work they put into it.” “One guy made a full cardboard robot complete with blinking lights, and he wore it as his costume. “It’s amazing how much work a lot of the fans will go through to duplicate their favorite costumes,” Tatsugawa said. The annual masquerade and costume contest is generally a convention highlight. (Anime is almost entirely a video and laserdisc medium in the U.S.) Other events include a party and dance tonight individual and team-oriented trivia contests and a modeling contest involving various miniature anime-oriented models and characters made by fans.Ĭonvention-goers also will get the chance to see about six full-length anime features on a large screen in the Convention Center’s 1,500-seat theater. Some fans come to our shows once every two years, because they spend so much money in our Exhibit Hall that they need to save enough money to come back.”Īn anime fanatic doesn’t have to come loaded with cash or credit cards to enjoy Anime Expo. “So for a lot of fans, to have all the major retailers in one place is a. “Most cities are lucky to have a comics store that carries anime,” Tatsugawa said. One of the convention’s most popular attractions is the Exhibit Hall, where vendors deal in often hard-to-find anime souvenirs and goods, from laserdiscs and original production cels to posters and pencils. “On average,” he said, “we send at least one representative a month to Japan, and we have people who are in Japan who do full-time liaison work.” How can we work with you, and how can you guys help us develop these things?’ It’s gotten to the point where people in Japan are contacting us and saying, ‘We own the Japanese market, but it’s the U.S. “We travel to Japan and talk to these guests and try to discuss how we can promote their work. It is extraordinarily unlikely that - had you stayed - you would have won that jackpot, unless you happened to press the spin button at the precise moment the other player had.“We’re now at the point where most companies treat us as equals because we’re now a corporation,” said Tatsugawa, head of the Hollywood-based Society for the Promotion of Japanese Animation, which sponsors Anime Expo. even taking the time to light a cigarette or order a drink interrupted whatever results the RNG was giving! the result of the previous spins and the time it took the credit meter to count up the wins interrupted whatever results the RNG was giving. the time it took to select the number of lines played (and whatever other options the machine offered the player) interrupted whatever results the RNG was giving). the very fact that you left the machine and it was not being played - even for a few moments - interrupted whatever results the RNG was giving. It's all determined by the (pseudo) random number generator at the EXACT moment you press the button. every spin must be able to deliver any of the available winning combinations (some are much more likely than others, of course). While it hurts psychologically to see someone hit big on a machine you've just left, take solace in the fact that, by law, all spins are equal. Oh well it was one of those nights I was kicking myself.<< >So shortly after that I came back only to see she won over $3,000.00!.
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